Swashbuckler
(PRESTIGE CLASS)


The Swashbuckler is a charming rogue, a scoundrel, a cunning mental adversary; oft-sailor, oft-horseman, oft-running from the law. These men and women tend to be excellent fighters, though in the style of riposte and parry, rather than more heavy-handed styles. They are men and women who can hold their drink, whose ability to find treasure and the like is simply uncanny. They are an enigma, and as likely to pinch your bum as look at you.

Engine requirements for this Class:
-Skills: Parry 10, Taunt and Tumble 5
-BAB 4
-Feats: Dirty Fighting, Dodge, Disarm
-All alignments allowed

Class Ability: Dexterity
Saving Throw: Bard
HD: d8
Attack Class: 2
Skills: 6 + int/lvl

Class skills:
Heal
Lore
Parry
Persuade
PickPocket
Spot
Search
SetTrap
Taunt
Bluff
Intimidate
Tumble

Special Abilities:

- Bravado/Feint: Makes Swashbuckler appear more confident than they are. Similar to War Cry. 1/use day.
- Knave's Charm: Temporary bonus to the following skills: bluff, persuade, pick pocket, parry, perform and a slight increase to charisma. Useable 1/day.

Knave's Charm
This ability of the Swashbuckler is their way of using their innate charm to the greatest advantage; using this ability, which they have available once per day, increases their charisma, and their parry, perform, persuade, pick pocket, and bluff skills. The duration is based on the level of the Swashbuckler (in that class).

Bravado
This ability of the Swashbuckler functions the same as the War Cry spell; except that the level of the Swashbuckler factors in.