Ninja spy
(PRESTIGE CLASS)

Ninja spies are perhaps the most enigmatic and mysterious class. While some ninja are little more than assassins, true ninja spies are masters of exotic weapons, tools of stealth and strange powers.
- Hit Die: d8.
- Proficiencies: A Ninja Spy gains the exotic weapon proficiency.
- Skill Points: 6 + Int Modifier.
REQUIREMENTS:
Alignment: Any non chaotic, non good
Skills: Bluff 10 or more ranks, Hide 10 or more ranks, Tumble 10 or more ranks.
Feats: Dodge, Evasion.
ABILITIES:
Level
1: Use Poison, Exotic Weapon Proficiency.
2: Sneak Attack +1d6, Improved Evasion.
3: Epic Skill Focus: Tumble.
4: Hide in Plain Sight.
5: Sneak Attack +1d6.
7: Mask of a Thousand Faces.
8: Venom Immunity, Sneak Attack +1d6.
9: Slippery Mind.
10: Improved Invisibility 1/day.
Epic Ninja Spy
You are all but a ghost, and you pass through the world on your missions with no one the wiser. Whether it be spying, assassination or thievery - you are not seen.
Hit Die: d8
Skill Points at Each Additional Level: 6+Int Modifider
Bonus Feats: The Epic Ninja Spy gains a bonus feat every four levels after 10th.
Epic Ninja Spy Bonus Feats: Epic Reflexes, Epic Skill Focus (hide), Epic Skill Focus (move silently), Great Dexterity, Improved Combat Casting, Improved Sneak Attack, Self-Concealment, Superior Initiative.







