Tiefling

Because they are descended from evil outsiders, those who know of their ancestry immediately consider most tieflings evil and untrustworthy. Not all tieflings are evil or untrustworthy, but enough that their prejudice tends to clings. Most tieflings have a minor physical trait suggesting their heritage, such as pointed teeth, red eyes, small horns, the odor of brimstone, cloven feat or just an unnatural aura of wrongness.
Tiefling Ability Adjustments: +2 Dex, +2 Int, -2 Wis
Favored Class (rogue): A multiclass Tiefling's rogue class does not count when determining whether he suffers from an XP penalty for multiclassing.
Special Abilities:
- Darkvision: Tiefling are able to see in the dark.
- Hardiness vs. Cold: Tieflings have a resistance to cold of 5
- Hardiness vs. Fire: Tieflings have a resistance to fire of 5.
- Hardiness vs. Electricity: Tieflings have a resistance to electricity of 5.
- Darkness: Tieflings can cast Darkness once per day as a sorcerer of their level.
- Skill Affinity (Persuade): +2 Racial bonus to Persuade checks.
- Skill Affinity (Hide): +2 Racial bonus to Hide Checks
Your whole life the stigma of being fiend-touched has separated you, reviled you, caused you to be cast out of all number of places. You will show them though, whether you show your inner goodness or the taint of your blood, however, has yet to be decided.
+2 in dexterity
+2 in intelligence
-2 in wisdom
+2 in bluff
+2 in hide
+2 against the poison
Ambidextry
Fire resistance of 5
Cold resistance of 5
Electric resistance of 5
Dark vision







